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Is DLSS an open standard like FSR? No? Ok then it doesn’t matter if DLSS is marginally better.
XeSS doesn’t rely on specific hardware and is still better. It matters.
It does though doesn’t it, it has a fall back execution route on non-intel GPUs that isn’t as good?
In the few games that I played that had both, FSR 3 ran much better than XeSS. XeSS was a little better than FSR 2 (granted, not hard because FSR 2 often runs worse than native for me) but FSR 3 typically had 20+ more FPS than XeSS. Maybe they run better on Intel gpus but those are still too experimental and too low performance for me to even consider at this stage.