• Edgelord_Of_Tomorrow@lemmy.world
    link
    fedilink
    English
    arrow-up
    11
    ·
    edit-2
    1 year ago

    I was disappointed by Prodeus. They’ve got a good foundation in terms of gameplay, the map design is unbelievably good, and the aesthetic is genre leading - but the enemies all just stand in one place and the gunplay just doesn’t feel as good as other boomer shooters. It doesn’t matter how amazing the former is if you haven’t nailed the latter.

    I’d be keen to see them keep working on those areas but I think they’re more interested in making it a platform for modding, which is cool but kind of pointless if the game itself isn’t tight.

      • Edgelord_Of_Tomorrow@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        You make a great point there, Prodeus is funny in that respect because it’s heavily, heavily inspired by Brutal Doom (like deliberately going for the pixelated sprites + HD level geometry dichotomy) but they didn’t really take any of the lessons from what that guy did to make the Doom enemies smarter and more fun to fight.

  • simple@lemm.ee
    link
    fedilink
    English
    arrow-up
    3
    ·
    1 year ago

    Good news: the devs also said they’re finally fixing the respawn system