Well, I don’t think they’re interested in selling directly. There’s a lot of overhead in handling credit card payments and dealing with the jurisdictional issues of sales tax, currency conversion, and regional age and content restrictions.
Your notion sounds perfectly lovely from the consumer side, but from the creator side it’s not much different from not using the system at all.
I could see a federated recommendation engine/ranking system/the social parts of game ownership, but I just don’t see it panning out for the actual commerce part.
Those parts benefit from being able to control your own data and who it’s shared with. I don’t think there’s a reasonable way to federate giving a specific individual money and them authorizing you to download or access a resource they control.
Well, I don’t think they’re interested in selling directly. There’s a lot of overhead in handling credit card payments and dealing with the jurisdictional issues of sales tax, currency conversion, and regional age and content restrictions.
Your notion sounds perfectly lovely from the consumer side, but from the creator side it’s not much different from not using the system at all.
Yes. But those would be able to chose whatever distributor fits them better. Humble, GOG, itchio, whatever… For the user it would all be the same.
I could see a federated recommendation engine/ranking system/the social parts of game ownership, but I just don’t see it panning out for the actual commerce part.
Those parts benefit from being able to control your own data and who it’s shared with. I don’t think there’s a reasonable way to federate giving a specific individual money and them authorizing you to download or access a resource they control.