Can anyone explain what voodoo magic Bethesda used to make Starfield, a game that usually runs below 30fps on my pc, feel like it’s running above that? I mean, not even Nintendo on their own console has achieved this feat.

  • tormeh@discuss.tchncs.de
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    1 year ago

    It does seem to be the best one, although CPU parallelism seems awful. No one wants to use CryEngine, and Godot and Unity is only used by indies