Violent video games linked to verbal aggression and hostility but not physical aggression::Violent video games are linked to higher levels of verbal aggression and hostility but not physical aggression, with narcissistic traits also correlating with aggressive behaviors, according to a study published in Frontiers in Psychology. The research emphasizes that personality traits and game choice independently contribute to aggressive tendencies, but neither is proven as a causal factor. …

  • lud@lemm.ee
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    1
    ·
    edit-2
    1 year ago

    That’s part of this whole debate that I’d love to see much more focus on. Why are so many video games built around violence? Like, violence in video games may not be bad, but what makes it so popular?

    It’s interesting that almost every single game involves violence and death in some way.

    I suspect that it’s just a universally understood concept that every living creature gets.

    Death bad, alive good.

    Violence is just part of our predator DNA.

    I don’t have time to confirm it right now but I think this has the video where I first heard this brought up: https://youtu.be/cYnylXvk65s?si=Y5qQmMC09nb4YvAq

    • Knusper@feddit.de
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Yeah, I’ve also seen it argued on a much smaller scale, that fun in video games is often done on a risk-reward basis. You bring yourself in danger to get a reward. And well, there’s other ways than violence to portray that, like spikes in a jump’n’run or a stupid wall in a racing game. There’s also other ways to induce fun, like puzzle mechanics. But yeah, ultimately you’re left with a small fraction of genres that really work or have been explored…