How much of a game's identity is tied up in its rough edges? What do you gain by smoothing those edges away? What do you lose? System Shock (1994) and Syste...
You can lean peek in Cyberpunk, it’s just not a well documented or advertised feature. That said, System Shock was definitely ahead of it’s time in many ways.
You can lean peek in Cyberpunk, it’s just not a well documented or advertised feature. That said, System Shock was definitely ahead of it’s time in many ways.
There is no key to lean peak in cyberpunk is what I’m saying. The auto lean is in no way as useful as an actual command for it.