What online multiplayer games play well over wifi/higher latency?

I’m thinking turn-based games may work okay in this respect, but which of those might you recommend besides Civ? Also what other types of games work better over wifi/higher latency than you might expect?

I know ideally you’d simply wire up your system to not have to fuss with either, but it’s not always an option in some circumstances.

@games

#AskGames #AskFedi #VideoGames #Gaming #Multiplayer #GameSuggestions

  • soli@infosec.pub
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    1
    ·
    10 months ago

    Wi-Fi itself is not likely to cause issues. Incorrectly set up or in a highly dense area with a lot of competing networks you may see some issues, but due to packet loss not latency. If you are in an area where it’s legitimately a problem and not just PEBCAK then there are alternatives to both Wi-Fi and running ethernet cables all over the place, like powerline networking.

    But on to ping itself, unless you’re on extremely high ping it’s so rare to find a game where it’ll be an issue. Competitive reflex based games like low TTK shooters, sure, though when I use to play tournaments in an FPS I qualified just above 300ms before the actual LAN events. Americans start crying at like 80ms which is hilarious.

    • echo64@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      ·
      10 months ago

      but due to packet loss not latency

      packet loss inherently creates latency. packets must be re-sent (at the baseline cost of the additional ping latency to the other side) and your client is running with an out-dated world state. In addition, packet loss usually comes in bursts so you’re losing all packets for an amount of time.

    • iamtherealwalrus@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      10 months ago

      Powerline networking is often limited by the fact that a lot of houses/apartments have multiple circuits and circuit brakes are the nemesis of powerline networking.