simple@lemm.ee to Games@lemmy.worldEnglish · 8 months ago'We don't have shareholders, but we also don't think about them,' Larian Studios uses its stage time at the DICE Awards to speak out against a brutal industry climatewww.pcgamer.comexternal-linkmessage-square62fedilinkarrow-up1598arrow-down17
arrow-up1591arrow-down1external-link'We don't have shareholders, but we also don't think about them,' Larian Studios uses its stage time at the DICE Awards to speak out against a brutal industry climatewww.pcgamer.comsimple@lemm.ee to Games@lemmy.worldEnglish · 8 months agomessage-square62fedilink
minus-squareecho64@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down1·8 months agoI’m saying it’s not just “not easy”, it’s impossible unless you are an already established entity that has some cards to hold in negotiations. Put yourself in the position of a new company, you’ve a great idea, a great team. How are you going to fund development in 2024?
minus-squaregapbetweenus@feddit.delinkfedilinkEnglisharrow-up2arrow-down1·8 months agoHow did Larian Studios arrived at their position?
minus-squareTelodzrum@lemmy.worldlinkfedilinkEnglisharrow-up4·8 months agoSpending well over a decade pushing out moderately successful shovelware on consoles before crowdfunding D:OS and its sequel, which provided enough of a portfolio to attract the CCP’s money and allow for the development of BG3.
I’m saying it’s not just “not easy”, it’s impossible unless you are an already established entity that has some cards to hold in negotiations.
Put yourself in the position of a new company, you’ve a great idea, a great team. How are you going to fund development in 2024?
How did Larian Studios arrived at their position?
Spending well over a decade pushing out moderately successful shovelware on consoles before crowdfunding D:OS and its sequel, which provided enough of a portfolio to attract the CCP’s money and allow for the development of BG3.