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Joined 1 year ago
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Cake day: June 13th, 2023

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  • Yes, there are massive advantages. It’s basically what makes unified memory possible on modern Macs. Especially with all the interest in AI nowadays, you really don’t want a machine with a discrete GPU/VRAM, a discrete NPU, etc.

    Take for example a modern high-end PC with an RTX 4090. Those only have 24GB VRAM and that VRAM is only accessible through the (relatively slow) PCIe bus. AI models can get really big, and 24GB can be too little for the bigger models. You can spec an M2 Ultra with 192GB RAM and almost all of it is accessible by the GPU directly. Even better, the GPU can access that without any need for copying data back and forth over the PCIe bus, so literally 0 overhead.

    The advantages of this multiply when you have more dedicated silicon. For example: if you have an NPU, that can use the same memory pool and access the same shared data as the CPU and GPU with no overhead. The M series also have dedicated video encoder/decoder hardware, which again can access the unified memory with zero overhead.

    For example: you could have an application that replaces the background on a video using AI. It takes a video, decompresses it using the video decoder , the decompressed video frames are immediately available to all other components. The GPU can then be used to pre-process the frames, the NPU can use the processed frames as input to some AI model and generate a new frame and the video encoder can immediately access that result and compress it into a new video file.

    The overhead of just copying data for such an operation on a system with non-unified memory would be huge. That’s why I think that the AI revolution is going to be one of the driving factors in killing systems with non-unified memory architectures, at least for end-user devices.




  • To add to this: Apple is actively working with Google and the GSMA to add E2EE to the RCS standard. Apple can no do this on their own, as RCS is a standard set by the GSMA. They need to go through the entire slow and bureaucratic process to add a feature to RCS, so while this will appear eventually I wouldn’t hold my breath.

    This also shows exactly why something like RCS cannot ever offer anything other than the bare basic messaging functionality. You cannot innovate on RCS because every change needs to go through a committee who’s all want to have a say in it and before you know it you’re spending years in committee meetings to add a single feature.

    Meanwhile, Apple decides they want to add a feature to iMessage, they roll it out in the next iOS update and it’s available to billions of users pretty much overnight.



  • Encryption is supposed to come when the working group has aligned.

    I wouldn’t hold my breath.

    The whole RCS thing is a Bad Idea™ . It’s a standard by the GSM Association, which consists of over 1150 members (750 operators and 400 other companies). Getting all these companies to align will take forever.

    To illustrate: the RCS initiative was started in 2007 and the steering committee was formed in early 2008. The first version of the Universal Profile, that would enable interoperability between different operators and networks was released in 2016. It took 8 f-ing years to come up with an interoperable messaging standard to replace SMS. It was intended to be implemented by operators, but since hardly any operator did Google had to run their own service, bypassing the network operators, just to get it off the ground. Operators are now slowly beginning to support it.

    If Apple decides to add a feature to iMessage, they implement the feature, roll out an update to their servers and release it to a billion users in the next iOS update. If they want to add a feature to RCS, they first have to discuss it in the committee until they agree on a solution, this alone takes forever. Then every player needs to update their software to add support. This means potentially 750 operators who need to update their shit, and that is after their software suppliers add support for it. In the mean time, the new feature will work for some users when they communicate with some other users, depending on which phone and operator each party has. Rinse and repeat for every new feature you want to add.

    This means RCS will at best only ever be a very basic messaging service. It’ll be an improvement over SMS and MMS, but that’s not saying much. It will be in no way a threat to Apple’s dominance in messaging.




  • If you’re using the built in speakers on any device, you deserve the bad audio quality lol.

    It’s possible to make good built in speakers. The MacBook Pros sound great, even the new iPads sound way better than you’d ever expect from such a thin device. My 13” M4 iPad Pro even has decent bass, it’s ridiculous.

    Is it as good as a stand alone amplifier with two tower speakers? No, of course not. But I’m not bringing those along with me either.







  • How are story games shallow? They are much deeper than the next generic multiplayer shooter. I happen to like stories in all forms, books, movies, series and video games. Video games are unique in that they allow you to be part of a story. For me the story is the single most important thing of a game. Often I simply play games on easy or story mode, mainly to keep up the pacing of the story.



  • I also am a Mac user who has a PS5 and a Steam Deck and honestly my SD is collecting dust. It’s a cool bit of hardware but it has too many compromises. The main problem is that it’s just not comfortable to play on. The screen is too small and the way you hold it you end up constantly looking down at is, which is just not ergonomic. The PS5 is also on in seconds from rest mode, and has the benefit of being hooked up to a 77” OLED and a nice 5.1.4 surround sound system.