Thank you for the encouragement! I’m going to save this post and come back and read it next time I’m scared about annoying people ❤️
Thank you for the encouragement! I’m going to save this post and come back and read it next time I’m scared about annoying people ❤️
Thank you for your kind comment! And for calling my clouds gorgeous :D
I’m not new to Lemmy per se, but I am new to posting here, so I didn’t really know exactly how things were going to display, especially with the automatic embeds that lots of social media sites do these days. I’ll definitely take the effort to add pictures directly to the post in the future! I agree that not taking people off platform unless they really want to would be preferable, sorry!
Thank you! That’s actually really good advice, if you share positivity then you’re more likely to attract positive people! Makes perfect sense 🙂
Well, I’m glad this one is gaining lots of interest for you! It looks like a cool game!
I have my first game called “Enso” in the Steam Next Fest right now, so fingers crossed I’ll be able to gain a little traction too! Do you have any tips on how to promote your game without feeling like a scumbag? I hate the “salesman” type feeling I get from talking about my game online 😅
Congrats, that’s a massive achievement!
Adam, is that you? 😉
Concerning Minecraft, as I know the game it seems fine, playing Java on a survival server I run for friends.
However, I wonder what the experience is for the other millions of players, on Bedrock, highly popular monetized servers, etc.
What crappy casino-like techniques are used to monetize Minecraft in those contexts? I really don’t know as I’m in my own Minecraft bubble, but I’m sure there are lots of examples as it’s such a monumentally large game.
That’s the dream!
Yeah, it’s scary. France and the UK are already well on their way to heading down that path.
I know right! I keep wishing all software would adopt some of it’s amazing features, like hover copy-pasting, being able to right-click any button/option to set a custom keyboard shortcut for it, being able to type maths into any numerical field, etc.
In my opinion, Foddians are best described as games that require you to learn a skill while testing your patience. Some involve some kind of platforming challenge, that can feel punishing, as a small mistake can cost you a chunk of progress.
I don’t think calling them “bad on purpose” with crappy controls is very fair, as Getting Over It, Jump King, and A Difficult Game About Climbing, to name just a few, are all extremely well polished games.