The fundamental issue with this game is they made some classes absolutely stomp others in 1v1. If you want to make a game that can scale to different team sizes, every class should at least have a chance of beating any other.
The fundamental issue with this game is they made some classes absolutely stomp others in 1v1. If you want to make a game that can scale to different team sizes, every class should at least have a chance of beating any other.
Nationalise them
The only way I can see this working is battle royale style, stick 100 taxies on a map and kill the lowest performer every 10 seconds. But also allow for some sort of stealing other people’s pasangers and money to make it interactive. That has the potential to be fun if made correctly, which it won’t be unfortunately.
HTML5 + CSS3 is Turing complete, but just basic html is not.
Fuck off with that, its just as genocidal as the zionests.
It still doesn’t stop queueing a few videos ahead of time and watching them though, let it play the ad to noone and just cut it out after
Found it!
I just realized I have no idea how to pm someone on here
Do you want one? I have a spare.
I beat him last night in about 6 tries with a super lightweight build, starting sword in legt and the pulse machine gun in right.
I just never let him get away from me and stayed point blank the entire fight. With high speed you can weave between the missiles.
Counterpoint, in TF2 teamwork is also very important, yet every class can quickly drop every other one. Even medic can drop a heavy in under 4 seconds of sustained fire.