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Save corruption was what did it for me. Every single attempt at playing New Vegas resulted in save corruption before I could beat it.
Save corruption was what did it for me. Every single attempt at playing New Vegas resulted in save corruption before I could beat it.
Nowadays I mostly think of it in regards to how much control you have over the hardware. If you can Ship of Theseus your way to a completely different machine with completely different specs, that’s a PC to me. If you’re stuck with what you paid for, then it’s something else. A Mac Mini is not a PC in my book, but a Hackintosh is even though it’s the same OS and general hardware architecture.
But that’s just how I use the term.
Devs tend to go with simplified or cartoony graphics for legibility on the small integrated screen, but that’s just an art style choice. Doesn’t look too far off from Xenoblade 3, especially given polygons will be saved by not having to render a mile out. Or consider that Doom 2016 runs decently on the Switch.
The Wiimote worked with a pair of IR blasters to locate your screen. Joycons have no idea where your screen is. In that light, that they work as pointing devices at all is actually rather impressive.
Serial Experiments Lain is also great anime cyberpunk.
I’m guessing a single release, and the game being used to show off the backwards compatibility features of the next system. Probably the usual 800p-900p 30fps on Switch and something higher when slotted into a Switch 2.
That’s about the extent of her French, though.
I’m running a 4090 on PCIe 3. Apparently I’m only losing about 5% off the potential frame rate, which is barely noticeable.
It helps to think of your hair as essentially being a mane. Remember, lion manes also expose their forehead.
I love hex grids and wish more games used them.
Relevant Wikipedia?
512 shared on the 360, 256 dedicated RAM and 256 dedicated VRAM on the PS3.
Honestly, 3 doesn’t really need it. The art direction is excellent and just inceasing the render resolution works great. Same with ODST and Reach.
It was also based on Gearbox’s shoddy PC port, so the classic graphics were broken on release and stayed that way for about ten years.
They did. It was based on the PC version that Gearbox fucked up and it took ten years for the classic mode graphics to be fixed. The remastered graphics were a lazy mishmash of Halo 3 and Reach models haphazardly thrown together. The remastered level geometry also didn’t match the actual geometry, which resulted in things like invisible trees blocking your bullets.
Do you know if Nvidia Surround works? I’ve been gaming with a tripple monitor setup and would really like to keep it.
GNR is definitely one where I like the singing sometimes and hate it others. Strongly depends on the song.
In case anyone doesn’t know, he tried to murder his (now ex) wife. As in, towel stuffed down her throat, his hands around her neck, and screaming, “I’ll kill you,” when the cops got there. And someone dropped the charges, for some fucking reason.
Speaking of chess, you might be able to argue that some old RTS games are puzzle games when playing campaign, such as the first Command & Conquer. You often have very limited resources, the AI will do specific things at specific times or with specific triggers, and you’re often given specific constraints, like a time limit or keeping a specific thing alive. In this case, though, it’s mostly because the AI is so primitive that almost every action is scripted in advance for that specific map.