That’s right! It’s referenced in the video as well (and from memory Neil also mentioned it in a previous video, but I wouldn’t be able to link to it tbf)
he/him - il/lui
That’s right! It’s referenced in the video as well (and from memory Neil also mentioned it in a previous video, but I wouldn’t be able to link to it tbf)
Most handhelds tbh.
I didn’t really grow up with “traditional” (home) consoles, but I always had handhelds (and a PC).
I have trouble going back to most handheld games pre-Vita nowadays, even if I remember the PSP (and GBA to a certain extent) fondly, between the controls, smaller screen and cut versions of games vs their home console counterparts, it’s hard to go back. Emulation makes it somewhat nicer for me, but still.
And let’s not begin with GB or GG games, they have a certain charm, but I usually can’t stand them for more than 5 mins nowadays.
Shmups, I’m only a beginner but I have a few suggestions:
I have many more shmups in my backlog (Ketsui, Dodonpachi Daioujou, Battle Garegga, Rolling Gunner, etc) which I’m sure I could recommend, but seeing as I haven’t played them first hand yet… I’ll leave it there for now.
Maybe? You would need to know rooting a TV is even a possibility in the first place, I had no idea that was the case and I’ve had my LG TV for over 4 years.
I’m just pointing out some specifics of the prerequisites, which the article did a pretty bad job of highlighting imo, and how this is not the miraculous solution it’s somewhat touted to be.
Not to be a Debby Downer, but you’d either need a LG TV which is already rooted, or one you can root (per the repo’s README, “RootMyTV is unlikely to work on firmware released since mid-2022” and given firmware downgrades are impossible…).
AFAIK firmware updates are opt-out by default, so as long as you connect your LG TV to internet, you’re likely to have received one, but I could be wrong.
I’ve only quickly skimmed through, but another two:
Performance issues are definitely present in the console versions of the game, albeit not 4-5s stutters and whether you notice framerate drops or they bother you or not is a different thing entirely I suppose.
NB: Careful, that reporter has apparently been wrong on a number of accounts regarding Sony’s PlayStation business in the past, eg:
I wouldn’t take this article too seriously / as gospel (although PSVR2 has probably not been selling like hot cakes).
I would wholeheartedly recommend the A Plague Tale duology (Innocence and Requiem). They both had a lasting impact on me (especially Requiem) and the overall presentation is really great IMO.
I’m not saying the combat is straight up bad, but throughout my 6-7hrs with the game (so far), it was definitely its most underwhelming aspect IMO.
I have to give it another go, but Sekiro’s was definitely more fun (or at least rewarding), while Ghost of Tsushima’s felt tedious. Maybe it just didn’t “click” for me though.
It used to be that the timer started as soon as you hit download, however they supposedly fixed it later on to only start whenever you booted up the game (and stop as soon as you fully quit it).
I guess there might be some bugs / potential rollback on that fix, but since it’s never been officially communicated AFAIK…
I think it’s fair to see the Xbox as a Game Pass box in the short to mid-term, yes. Microsoft’s efforts have been focused on getting everyone on Game Pass, be it Xbox, PC or Mobile (and they would love for other console manufacturers to have it as well).
They are selling Xbox consoles at a loss and are only recouping money on games and Game Pass subscriptions, now that neither Nintendo nor Sony is onboard with bringing the latter to their ecosystem, might as well port their first-party games to competing platforms to make more money.
A Plague Tale: Requiem.
Ditto. tbh after hearing Ben Starr in the first few seconds of the trailer, I was hooked, but the style and gameplay showcased definitely impressed me even more.