Radical Red and Polished Crystal are peak, in my opinion. I can’t go back to the lack of special/physical split, it’s just awful.
Radical Red and Polished Crystal are peak, in my opinion. I can’t go back to the lack of special/physical split, it’s just awful.
One of my company’s customers is a DoD contractor that uses the government version of Teams, which does require Chromium, unfortunately. Or at least, I haven’t found a way to make it work on Firefox yet.
I disagree, it’s a statement of fact. There’s nothing inherently wrong with that fact that you’re lazy about fiddling with computers. I’m lazy about certain things in my own life.
But it’s pointless trying to convert lazy people to Linux when it requires an effort level above 0 and they don’t want to put in anymore than that.
Cool, you’re lazy, gotcha.
No, I literally had to add one change to the game launch properties one time. It took me probably 3 minutes of googling and following instructions. I wouldn’t call that “a bunch of fucking shit”.
Cool, me too.
Helldivers 2 works almost perfectly on Linux. I had to nest it in a gamescope session to fix some weird mouse issues, but that was it. I dual-boot Windows and I’ve never even launched it there.
Fun fact, Caesar salad is named after the guy who invented it, an Italian living in Mexico at the time.
KotOR’s console controls can be a bit awkward at times. I haven’t played it on Switch, but I originally played it when it released on the OG Xbox. I assume the control scheme is similar. And the graphics are going to be dated, but that’s a given for a game from '03. But other than that, I’m sure it’ll be a fantastic experience, especially for a die-hard Star Wars fan. It’s still my top game of all time, and if you can play it on PC with some graphical enhancement mods, it still holds up really well nowadays.
Aspyr’s KotOR port was considered pretty good, I believe. I was disappointed in their Civilization series ports for Linux because their netcode was incompatible with the Windows versions, which is baffling to me, considering Linux users are already siloed so much in other ways. But the games ran okay, so it wasn’t all bad.
But yeah, I haven’t really heard any good updates or news come out of Aspyr for a while. If I recall correctly, they were the original devs for the KotOR remake, which was going to be their first game from the ground up from a technical perspective. But they had that taken away from them after working on it for a year or two, which is crazy. It must’ve truly been awful.
Aspyr has a history of laziness and incompetence, unfortunately. I really want to like the company because they were one of the few companies bringing my favorite games to Linux (KotOR and the Civ series) before Steam and Proton got so damn good. But their Civ ports were always plagued with weird bugs not in the original games, not to mention they didn’t have cross-platform multiplayer, preventing me from playing online with my Windows-using friends unless I dual-booted or tried to fight Wine. And somehow their Civ save file format is different, so you couldn’t even switch between Windows and Linux and continue the same game. It was baffling.
Aspyr is the company behind KotOR’s mobile, Linux, and modern ports. Bioware was behind the original KotOR, and they were bought and ruined by EA.
Yeah, it’s a hate-train for AI, I definitely get it, but Mozilla seems to be using it for actually useful things. Offline translation and fake reviewing checking for Amazon are pretty cool, in my opinion. Don’t get me wrong, I’m not brand loyal, and I’m ready to jump ship to a FLOSS alternative as soon as they do something stupid. I’ll just keep using Firefox until they do.
In general, I agree, but it seems Mozilla is trying to do the right thing by AI. Offline translation is neat. And the Review Checker they just introduced uses AI to spot fake Amazon reviews. I think that’s pretty cool.
Haha, yeah, I’m familiar with the work culture in Japan. I’ve heard from other developers currently working there that it’s much better working for newer and/or international companies.
I’m taking my conversation-level Japanese courses this year and have been looking to land a dev job in Japan. From the sound of it, I’d like working for Pocket Pair a lot. But then again, most companies make their employment sound fantastic…
I’m out of the loop on DDG, what did they do?
They probably should’ve disclosed that beforehand, or as part of the video, but anyone with any experience with AI (ChatGPT, Midjourney, etc) knew the voice was staged to make for a better presentation.
Redfall was made by Arkane Austin, a different Arkane development team. Dishonored and Death Loop were made by Arkane Lyon, the same team doing Blade.
Now, you may be right that some of the devs behind Dishonored and Death Loop aren’t there anymore, but it would be for other reasons and nothing to do with Redfall. So in that light, I’m still hopeful Blade will live up to the hype.
I have! It was great as well. I think it’s my favorite original romhack so far. I’m planning on playing Insurgence next, although that’s a fan-game as opposed to real romhack.