• 0 Posts
  • 33 Comments
Joined 1 year ago
cake
Cake day: July 3rd, 2023

help-circle



  • I have no idea why, but convention. And not a thing where nerds like me gather to dork out about something, but a scientific standard. Whenever I’m explaining something, and someone asks why it operates that way, I’m always like, “it’s that way by… uh… y’know, it’s always been that way.” No clue why I always blank on that word specifically.


  • Naive, perhaps, but if a company advertises a service, they better fucking deliver on that service. Sure, I wouldn’t store all of my important documents solely on a cloud service either, but let’s not victim blame the guy here who paid for a service and was not given that service. Google’s Enterprise plan promised unlimited data; whether that’s 10 GB or 200 TB, that’s not for us nor Google to judge. Unlimited means unlimited. And in an article linked in the OP, even customer service seemed to assure them that it was indeed unlimited, with no cap. And then pulled the rug.

    And on top of that, according to the article, Google emailed them saying their account would be in “read-only” mode, as in, they could download the files but not upload any. Which is fine enough-- until Google contacted them saying they were using too much space and their files would all be deleted. Space that, again, was originally unlimited.

    Judge the guy all you want, but don’t blame him. Fuck Google, full stop.









  • This is true, but the slight difference is that the WiiU extremely undersold. A significant number of people who own a Switch did not own a WiiU-- I myself did own a WiiU, and was bummed to not be able to play Mario Maker, Splatoon, Mario Kart 8, 3D World, and so on… but most of my complaints were met with re-releases and sequels. I can’t say I entirely disagree with the decision, again since the WiiU was a major flop, but it would have been nice to have my WiiU library brought over. But for most people, they didn’t care. I mean, MK8D sold more copies than the WiiU itself.

    But this is a different ball game. The Switch is a success. Many people own a Switch. The Legend of Zelda games on Switch are among the highest rated video games in history. If this catalog is lost when transferring to the next console, Nintendo would absolutely be shooting themselves in the foot. Historically, Nintendo is somewhat on board with backwards compatibility, but not always, so we’ll see.







  • Man, no kidding. We’ve got SoCs, we’ve got processors running on the FPGA fabric, we’ve got communications to Ethernet, PCIe, any AXI you like really. They can talk to RAM, storage, other processors, output graphics, kiss me on the forehead, and tuck me in at night. (I think.)

    A coworker was telling me about the big shots in New York trading companies that are starting to implement FPGA architectures into their high-frequency trading algorithms, as the blazing high speed and great parallelization helps them squeeze out a couple extra microseconds in their algorithms. I think that’s a good sign of people wising up to this potential here.

    I don’t know of any ML training on FPGAs, but I have no doubt that it can be / it is being done.

    Edit: I just remembered the other day, I was shown a module that could take in a grey scale image, do edge dection, and output the edges as a new image file. Which isn’t that hard, it’s convolution on a sliding window, but what baffled me is that it was done in fewer cycles than could be compiled through C code, and the pipeline wasn’t even that deep. It’s crazy!