Correct.
Correct.
It’s hard to care about people who develop games to encourage and monetize on gambling addictions.
A few months ago I was tasked with translating a script from one IBM emulator program to another because the owners of the first program wouldn’t respond to requests to purchase a new license.
The scripting language used on both was unique to the software, and the documentation was basically non-existent. Plus, the script was written over a decade ago, and the guy who wrote it was long gone.
For weeks I banged my head against the wall trying to figure out the logic flow before I realized that it was essentially BASIC, which I haven’t touched in over 20 years.
You’re just trying to get the device into a known good state.
The truth is that it’s rarely worth trying to find the root cause of an issue unless it’s a frequent problem.
Something somewhere went wrong. We don’t know if it’s a hardware or software issue, so we’ll try a solution that covers both.
Powering the device off stops the flow of electricity, and waiting a few seconds makes sure that any capacitors (think of very tiny, very fast batteries) bleed off the power they’ve stored. Then turning it back on makes it go through the full startup process which is likely to result in a working state.
Chevron paid them a lot of money.
Or we could all just move to nano and be less frustrated.
And like the other 10 companies that own pretty much every brand in the country.
The reason those games are so popular is that they’re inherently exploitative. I have no issues with predatory app developers being priced out of business.