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Cake day: July 8th, 2023

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  • There’s a perceived unpopularity with these genres. However, some truly great games like Baldur’s Gate 3 are living proof that you can make a niche genre very popular. It’s just that almost no one tries, or doesn’t like the risk involved. That’s why you don’t see a lot of these genres anymore. Well, you DO see them, if you look close enough and include indie and A/AA titles, but a massive AAA title with big budget and advertising for those genres is pretty much non-existant (I’m not familiar of any other exception like BG3). I think big studios are unlikely to risk such things. Look for smaller game studios, they’re much more innovative and either keep “dead” genres alive or they try mixing genres in innovative ways.


  • Yes, it’s a dangerous combination of media/IT illiteracy/incompetence within the general public and profit-driven proprietary social media algorithms that only aim to keep people engaged for the longest time, no matter the content they are being served. And usually, the more extreme the content is, the higher the engagement, the more revenue to be made from serving ads to the users and selling their collected data. This currently leads to a rise of misinformation, anti-scientific thinking, and so on. Which just so happens to align with extreme right-wing ideologies.


  • Clickbaity titles on videos or news sites is the new standard. I watched it. The point he’s making is basically that music was harder to make/produce some 50 years ago, so there was more incentive to “make it worth the effort”, compared to today. And the 2nd point he makes is that music consumption is now so easy as well (listen to whatever you want instantly) compared to when you could only listen to something when you bought the physical album, that there’s also less incentive for the listener to really get involved into some albums.

    Personally I think these are valid points on the surface but they are not “the answer” to this kind of multi-faceted question. They’re at best a factor but we don’t know how big these factors are. Also I think one big reason he thinks that way is because he grew up in that environment and so he has a bias for “owning physical copies of albums”.

    I also think music hasn’t gotten worse, the market is just simply over-saturated because there’s just way too much music, you’ll never be able to listen to it all. And there are absolutely hidden gems or really good bands/artists forming even today, it’s just much harder to find them. Generally a problem of today’s age: it’s likely that what you’re looking for already exists, you just have to find it within a whole ocean of content.

    If you’re looking for innovative or non-standard stuff, you can always look at smaller artists or the indie scene, same is true for movies, games, music. The big producers always have a tendency to stick to what works and what’s proven to be popular so everything becomes similar. But smaller artists do not have to care about such things, they are ready to risk much more and in doing so, you might just create a real gem or something that was never or almost never tried before.







  • Not really relevant. The majority of teens isn’t able to make an informed decision about which is better anyway, and in fact none of the 2 is recommended anyway unless you count in AOSP-based distributions (based off of the open source Android without Google apps), then Android wins of course. But when you compare iOS vs. proprietary Android, it’s like comparing 2 different forms of diseases.

    So yeah while statistics are interesting it’s important not to interpret too much into some. Like, “majority of teens dislikes Jazz music”. Well, it doesn’t really matter whether they dislike it or not. Popularity doesn’t represent quality necessarily. Sometimes, but certainly not always.

    In Germany the mobile landscape is more “diverse”, I’d say closer to 40%/60% iOS/Android from my own observations. And since we “care” “more” about privacy in schools or public institutions (we still care plenty little but I guess Germany is on average at least known for being a country that does more for data protection than others, so maybe that counts as something?), it’s also probably less iOS infested, although I do know that some schools and public institutions do use iOS devices. But I don’t think everyone does.


  • Yes, though since it’s closed source, contains other proprietary libraries and probably was never properly audited (by a 3rd party) it’s possible (even likely, considering it’s Meta we’re talking about) that they keep a copy of the private key(s) and the messages, so that they’re able to decrypt them, and so still be able to gather the content, in addition to everything else, while they can publicly claim it’s all Signal’s protocol so everything’s “E2E”. And yes, the app also gathers a lot of other data (actual and metadata) besides the content of the messages (which Meta can’t supposedly see since it’s E2E, but I never trust anything from Meta). A Meta app (or Google, or MS, for that matter) should generate the same sort of privacy outrages and media/politics attention like TikTok does, but somehow they don’t. “Same shit, different country” was never so fitting.

    Here’s a very good messenger comparison: https://www.messenger-matrix.de/messenger-matrix-en.html