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Joined 11 months ago
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Cake day: August 5th, 2023

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  • I don’t mean any offense, but if you’re saying traditional mobas are too fast paced for you, how do you expect to keep up in a moba style arena shooter? I’ve got tons of experience in both Dota and overwatch and without a doubt, overwatch is so much more taxing. As I get older, I’ve had to stray away from shooters altogether because I simply can’t operate fast enough, yet I still have no issues with the most hectic Dota teamfights. It doesn’t seem to be in the same ballpark to me




  • When playing with friends/alone? Great! Customization is never a bad thing, and it enables groups with varied skill levels to still enjoy the game. Online multiplayer? Hate it hate it hate it.

    One example: a lot of fps games are cross-platform these days, and I’ve never felt good about the things they do to balance mouse vs controller. I get why they attempt it, but it feels less like “balance” and more like they’ve created two different classes of players, controller being the close quarter players and mouse being the mid/long range flick shooters.

    Another is any game that adjusts comeback mechanics during the course of a match, because I’ve never understood punishing someone for playing well














  • “Customer is always right” isn’t a trump card for customers to win disputes with the staff. When it comes to matters of preference, yes, the customer is always right. Ketchup on ice cream? Great. Down jacket and shorts? Sure thing! If it makes you happy and you’re paying for it then you’re always right.

    In most other matters though, customers are usually wrong. The idea that random people off the street know more about the products and the way a business should be run than the actual people selling said products and running said business is absolutely ridiculous.