• 0 Posts
  • 95 Comments
Joined 1 year ago
cake
Cake day: June 15th, 2023

help-circle













  • When people talk about Agile, they’re referring to one of two things: the manifesto, or the popular “agile” process.

    Problem is: the popular process breaks a lot of the manifesto’s principles. The concept of “sprints” goes directly against the manifesto’s call to a sustainable pace. And in practice, the popular process tends to be documentation- and beurocracy-heavy.

    This article is drawing some unsubstantiated conclusions from a very small sample size, and they don’t seem to consider many other explanations. For example, it may be that companies are more likely to use an agile methodology when they’re expecting changing requirements or limited input, so it makes sense they’d have a higher failure rate. Correlation != causation.

    The article only touched on the real issue: companies that employ agile (especially the largely-ineffective popular process) are often the types that use it as an excuse to skimp on other areas. Agile or not, any project without clear direction and some documentation up front is going to struggle (and the manifesto’s emphasis on working software over documentation wasn’t referring to high-level requirements).

    Overall, 2/10 article.


  • owenfromcanada@lemmy.worldtoTechnology@lemmy.worldThe problem with GIMP
    link
    fedilink
    English
    arrow-up
    19
    arrow-down
    2
    ·
    1 month ago

    While I understand the author’s frustration with the developers not giving as much weight to the (non-contributing) community, the fact is that the developers get to make the final call on this, and they get to use whatever criteria they like.

    And there’s no definitive answer to whether a name change would be a net positive or negative–a handful of complaints vs brand dilution is a subjective call. And for the number of users, I get the impression that it’s not as big of a deal to most people as it is to the author.






  • My description of the perfect controller:

    • nice size and hand fit
    • left joystick is “up” at a natural spot (sorry PS enthusiasts, those low sticks suck)
    • buttons are “chicklet” style (Xbox round buttons feel awkward)
    • one set of trigger buttons are “throttle” style
    • sits on a flat surface without any buttons being pressed

    Not sure if there’s one out there that meets all of those. But I have a certain fondness for the GameCube controller. Always felt comfortable, and I actually liked the asymmetric button layout.