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Joined 1 year ago
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Cake day: June 24th, 2023

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  • Oh lol I totally misread that. 🤣

    Of course you’re correct: persistence is key and much more important than consistency (as in: perfectly nail every dodge, which is my problem).

    Like many others already said: Probably the best take is to “understand” that dying is not failure but part of the progression system. But instead of grinding experience points to progress your character (which is totally possible in dark souls) you grind real experience by repeating difficult parts over and over again and progress as a player.

    It’s actually extremely clever game design.




  • Thanks for your explanation!

    Today, I read about spontaneous and responsive desire (I learned something new :)). Spontaneous desire means that you get aroused mentally first, and then your body responds. Responsive desire means that you need to get into the activity first, and only then do you become mentally aroused.

    Is this the same thing?






  • This is simply not true. I recently tried Linux for gaming after several years because I read that Valve made some great progress. Installed Crusader Kings III and didn’t get Paradox Launcher to run which is necessary for any DLC.

    This was literally the first game I installed from my huge library and it simpl didn’t work so I had to do two hours of research, trial and error and reading error logs to conclude that I wasn’t able to solve this problem.

    This is the exact reason why I use Windows for gaming. It simply works 99 % of the time. And I don’t have the time to troubleshoot my games all the time.











  • Because none of those (except hydro and geothermal, but those are both extremely location dependent) will deal with the baseload power generation we need.

    Is this the problem though? I mean: The sun is shining somewhere at all times and the wind is blowing somewhere at all times. Energy is being produced. The problem is either storing it (okay, batteries are expensive, I get it) or better: distributing it.

    In Germany we have the problem that we are producing a surplus of wind energy in the north but currently we are not able to distribute the energy into the south of Germany which results in needing gas power plants in the south while at the same time shutting down wind generators in the north. This is obviously bad.

    Upgrading our grid would solve this problem and would vastly reduce our need for gas energy. This is costly but is far from impossible.


    1. The total volume of all nuclear waste ever produced by the entire globe is one of the smallest and easiest to manage compared to other forms, filling up less than a football field.

    I didn’t fact check all of you points, but this at least is utter nonsense. In Germany alone we currently have 130.000 m³ of nuclear waste that are stored in temporary storages. We haven’t found a permanent storage yet. 130.000 m³ is equivalent to a 360 m x 360 m square assuming it’s a meter in height. This is certainly more than a football field and this is Germany only.

    We estimate that we have about 300.000 m³ nuclear waste until 2080 because of the ongoing deconstruction of old nuclear power plants… And still we have no idea how to store the waste savely and permanently.

    Source in German: https://www.bge.de/de/abfaelle/aktueller-bestand/