• hypna@lemmy.world
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    1 month ago

    Space marine 2 seems like a good example of this.

    Single player campaign: mediocre

    CoOp missions: mediocre

    Competitive multiplayer: poor

    Seems like dropping one of those might have allowed the remaining two to earn a “pretty good”

    • ampersandrew@lemmy.world
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      1 month ago

      It seems to be resonating pretty damn well for them. In fact, the competitive multiplayer has been praised for its simplicity and feeling a lot like the kind of multiplayer that we used to get so much of back in the 360 era.

        • ampersandrew@lemmy.world
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          1 month ago

          It was also famous for having multiplayer modes that were just fun and didn’t ask you to commit your life to them. Some of those multiplayer modes were really cool.

    • Katana314@lemmy.worldOP
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      1 month ago

      Reminds me of many “The reason why Call of Duty sucks” arguments I heard as a kid.

      Like, my own tastes agree with you. But you don’t bring that argument into game industry discussion because fact is, the game is doing very well financially and obviously many players disagree with you. So you have to take that data, and work back to decide what the logical conclusion is.