• doctordevice@lemmy.ca
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    13 hours ago

    + All of physics. Especially anything involving characters falling, lasers, explosions, firearms, and any physics in space (sound, motion, temperature, black holes).

    Not that it’s known physics, but time travel falls into this category too. Not the time travel itself, that’s just suspension of disbelief, but having time travel mechanics be internally consistent. It’s difficult to do well.

    • Angry_Autist (he/him)@lemmy.world
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      5 hours ago

      It took me getting obsessed with Kerbal Space Program to figure out my understanding of orbital physics was absolutely ridiculously bad

      “What do you mean you have to go sideways to go up?!”

    • IMongoose@lemmy.world
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      7 hours ago

      Have you watched The Expanse? I’ve seen some physicists talk it up for realism. At least as real as a show like that can be.

      • doctordevice@lemmy.ca
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        7 hours ago

        Yeah, I love that show. They do a really good job staying grounded in real physics when they’re not in the fiction side of sci-fi. IMO, their space mechanics are unmatched in sci-fi.

        I love lots of franchises that also do it poorly, but I’m always pleased when they go the extra mile.