The article is very unclear. It keeps waffling between “it’ll keep working.” and “it might stop working.”
I’m just wondering if it stops working because of an unforeseen problem or because Steam says “I cannot update, so I won’t run.”
It’s not Steam’s fault, but I have to hang on to this old battleship for a few more years before I can replace it with hardware current enough to run current software.
That’s not waffling… both of those things can be true. It currently works and will continue to but it may stop working in the future depending on what updates happen.
Yeah, this article is fucking shit. The support page at Steam literally clears the air on this.
Yes. You will still have access to your 32-bit Mac games in your Steam Library. We are not removing these games from your library and they will continue to work on macOS 10.14 Mojave and earlier, Windows and in many cases Linux as well.
I fucking hate people who write articles to stoke fear for clicks.
That’s an old support page from back when Apple originally dropped support for 32-bit apps, it wasn’t written with the discontinuation of the 32-bit Mojave Steam Client in mind because at that point they were still supporting it. They won’t be removing 32-bit games from your libraries, but the 32-bit Mojave Steam client will eventually stop working, and without any warning, when a future update inevitably breaks compatibility. They may still be in your library, but you wont have any way to install those 32-bit games anymore.
This article isn’t stoking fear imo, it’s very straightforward about what’s happening here. At some indeterminate point in the future, there will be no more installing 32-bit MacOS games from Steam and anything you already have installed will presumably need to be run in offline mode because the client will stop working.
The blog doesn’t link to that support page because that support page isn’t related to this. It’s out of date and was written when MacOS originally dropped support for 32-bit apps starting with Catalina. Valve was letting people know that even though they wouldn’t be able to play their 32-bit games if they update to Catalina, they would still be in their library and available to install on Mojave and earlier. Valve was still supporting the 32-bit Steam client back then.
Sounds like the client will keep working until something breaks compatibility, which could happen whenever. Backend updates, chrome functionality, lots of things could happen. Or nothing. They’re not supporting it, they can’t guarantee anything.
32 bit game support is a bit more unclear; I’d probably recommend downloading games you like to play a lot, I’m not sure they’ll be distributing 32 bit macos versions long-term.
Hope so.
The article is very unclear. It keeps waffling between “it’ll keep working.” and “it might stop working.”
I’m just wondering if it stops working because of an unforeseen problem or because Steam says “I cannot update, so I won’t run.”
It’s not Steam’s fault, but I have to hang on to this old battleship for a few more years before I can replace it with hardware current enough to run current software.
That’s not waffling… both of those things can be true. It currently works and will continue to but it may stop working in the future depending on what updates happen.
Yeah, this article is fucking shit. The support page at Steam literally clears the air on this.
I fucking hate people who write articles to stoke fear for clicks.
That’s an old support page from back when Apple originally dropped support for 32-bit apps, it wasn’t written with the discontinuation of the
32-bitMojave Steam Client in mind because at that point they were still supporting it. They won’t be removing 32-bit games from your libraries, but the32-bitMojave Steam client will eventually stop working, and without any warning, when a future update inevitably breaks compatibility. They may still be in your library, but you wont have any way to install those 32-bit games anymore.This article isn’t stoking fear imo, it’s very straightforward about what’s happening here. At some indeterminate point in the future, there will be no more installing 32-bit MacOS games from Steam and anything you already have installed will presumably need to be run in offline mode because the client will stop working.
Thank you for that. That support page is way more useful.
The article only links to the Steam blog. And the Steam blog doesn’t link to the support page either.
The blog doesn’t link to that support page because that support page isn’t related to this. It’s out of date and was written when MacOS originally dropped support for 32-bit apps starting with Catalina. Valve was letting people know that even though they wouldn’t be able to play their 32-bit games if they update to Catalina, they would still be in their library and available to install on Mojave and earlier. Valve was still supporting the 32-bit Steam client back then.
What about people who are confidently wrong in their ignorance and post old articles that don’t prove what they think it does?
Sounds like the client will keep working until something breaks compatibility, which could happen whenever. Backend updates, chrome functionality, lots of things could happen. Or nothing. They’re not supporting it, they can’t guarantee anything.
32 bit game support is a bit more unclear; I’d probably recommend downloading games you like to play a lot, I’m not sure they’ll be distributing 32 bit macos versions long-term.