• Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
  • The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
  • The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.

Archive link: https://archive.ph/mVaIY

  • Corroded@leminal.space
    link
    fedilink
    English
    arrow-up
    12
    ·
    10 months ago

    Gamers in general are just very entitled, and very unforgiving

    Didn’t the sequel have some pretty large problems on launch?

    • CALIGVLA@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      7
      arrow-down
      4
      ·
      10 months ago

      Nah man, that’s just entitlement. Wanting your $50 game to work well when you buy it is peak entitlement, you should be happy your game is running at 10fps with your 4080 RTX.

    • Scrubbles@poptalk.scrubbles.tech
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      5
      ·
      edit-2
      10 months ago

      It wasn’t polished yes, graphics were not great and people were justified being disappointed and returning it if they felt like it was game breaking

      But the vitriol is what I mean, the pure hate, the threats to developers, the anger thrown at them. That is what I’m referring to. If some graphical issues make you so mad that you need to literally threaten people then I think you shouldn’t game anymore. That’s where I say entitled and anger issues.

      • Corroded@leminal.space
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        1
        ·
        10 months ago

        There’s always going to be a small group of people who take things too far once a game gets popular enough. I don’t think it’s right but I’d say it’s to be expected