• Sunsofold@lemmings.world
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    45 minutes ago

    Plasma - a wildly programmable physics game where you can build just about anything in a fairly accessible manner. The devs eventually just made it free because it wasn’t getting much notice.

    BPM: Bullets Per Minute - at some point everyone thinks ‘what if you combined an FPS with a rhythm game so you had to shoot on the beat?’ BPM is that, nailed. Others have tried but BPM got it right.

  • njm1314@lemmy.world
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    5 hours ago

    I have just no capacity to judge what’s popular anymore, not sure i ever did.

  • kratoz29@lemmy.zip
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    5 hours ago

    Not sure if this fits (because it had its moment and its assets are likely popular) but Jump Ultimate Stars for sure.

    It is basically the dream of any Otaku materialized and sadly Shounen Jump hasn’t been able to top it yet, the more time it passes the more time I appreciate it 😁

    For example I have played with Gon and Killua characters since 2009… But just until now I got to see the 2011 Hunter x Hunter adaptation and oh boy, knowing the characters just improve the experience!

  • Mwa@thelemmy.club
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    5 hours ago

    For video games, The Touhou series.
    Outside of the games They have alot of fangames/Fan Content ,a massive community and a popular Fan Song (Bad Apple).
    Also Undertale/Deltarune has some inspiration from Touhou.

  • Nyanix@lemmy.ca
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    14 hours ago

    For tabletop, I loooooove Sentinels of the Multiverse, always hard to find other folks that play it though.

    Video game: Remember Me

    • halloween_spookster@lemmy.world
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      11 hours ago

      I love Sentinels! A friend of mine and I actually found an apparent game-breaking combo a few years ago. We defeated one of the harder bosses in I think 2 or 3 turns? It really felt like we were doing something wrong but we couldn’t find anything.

      • 5too@lemmy.world
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        6 hours ago

        Ooh, which one? I remember some of the older foes in particular could be flakey like that

        • halloween_spookster@lemmy.world
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          3 hours ago

          I don’t remember much of the specifics, but I remember it was with Dr Medico’s alternate. It was something about being healed by the rest of the team which turned into damage that was redirected (and enhanced) where we wanted. I remember being able to do ~50 damage in a single turn.

  • jawa22@lemmy.blahaj.zone
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    19 hours ago

    Super Puzzle Fighter II: Turbo. Easily the most fun and competent puzzle game I have ever played. It is especially great with 2 players.

    • Englishgrinn@lemmy.ca
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      7 hours ago

      So here’s a dumb Puzzle Fighter story. When I was 18, many years ago now, my girlfriend at the time, my best friend and his girlfriend at the time went camping near a little lakeside resort town.

      It was the last day of our trip, we’d been extremely frugal and so we all still had some spending money left. The girls wanted to go clothes shopping, my buddy and I weren’t as interested in that but we’re trying to be cool so we tagged along. Except, on a covered section of boardwalk we passed a 2-player Super Puzzle Fighter 2 Turbo machine. The girls just left us behind, laughing that the boardwalk was a straight line and we could catch up.

      3 hours later, we were both broke and my buddy had to borrow gas money from his girlfriend to get us home. The girls had ducked into a little café and also lost track of time. That was a 50 cent machine and we must have put over 50 bucks a piece into it. We just stood there, getting better and better in perfect lockstep, trading wins and getting more competitive for an entire afternoon, oblivious to the whole world.

      That was a great trip. God, nostalgia like that makes me feel old.

      • jawa22@lemmy.blahaj.zone
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        7 hours ago

        I never got to experience it on an arcade cabinet. My first exposure to it was emulated on my original xbox. My friend and I played that game for many hours every weekend for months, and then some! I believe it was available on PSN for a while as well. Such a great game.

  • DeathByBigSad@sh.itjust.works
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    23 hours ago

    FTL with Multiverse Mod

    Its essentially FTL 2.0

    FTL is already underrated. And most people who do play just stops playing because it can get boring quickly. But Multiverse essentially bring more life to the game. Make the game like 50 times more fun.

    • chunes@lemmy.world
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      3 hours ago

      For me, FTL is one of those games that gets exponentially more fun the better you are at it. It can be difficult to get over that initial hump.

    • vxx@lemmy.world
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      8 hours ago

      I don’t think it really helps when everbody calls it FTL instead of Faster Than Light. How would anyone be able to learn about the game when nobody calls it by its name?

    • FooBarrington@lemmy.world
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      10 hours ago

      Yes, this so much!

      The installation guide is not good, and it’s annoying on Fedora since it’s blocked by SELinux, but it’s worth it for the amazing experience. Such a good expansion for an amazing game.

    • Captain Aggravated@sh.itjust.works
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      16 hours ago

      I want a game that has the primary gameplay loop of FTL, but with a choose your path role playing game like Fallout behind it instead of a roguelike.

      As Yahtzee Croshaw says, it has the most Star Trek “Target their weapons systems! Damage control to the engine room! Transfer power to the shields!” effect, but I kinda wish you were more able to choose where you want to explore, have a little more agency in quests…

      Most quests in FTL follow the format of:

      A space thing is happening! Do you:

      • Send in a crewmate to help (50/50 chance of succeeding and getting a reward, or failing and taking damage/losing a crewmate)
      • With them luck and fly away (guaranteed nothing happens)
      • (blue text) use special equipment (guaranteed chance of a nice reward, if you have the equipment/resource/type of crew aboard)

      So you don’t have a lot of agency in the kinds of quests you want to explore. A lot of beginner quests happen to you a lot (how many times have we all done the giant alien spiders one) and in a lot of cases you don’t have the blue text options available, so you get to choose “do nothing” or flip a coin. And then you have to face the ship at the end, which a lot of the builds that are kicking ass up to that point just can’t face the end boss.

      I want a longer term roleplaying game under these primary mechanics.

  • BlameThePeacock@lemmy.ca
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    1 day ago

    Laser tag.

    It’s really dropped off as a sport over the last thirty years. I think kids get the same rush from video games these days.

    • HubertManne@piefed.social
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      1 day ago

      I think it was the cost. We would go do it but it was a bit pricier than seeing a movie or bowling or hanging at an arcade. Was great though. Super fun and great exercise. Our photon had coin operated guns above the arena so you could not just try and sit and snipe. I remember this guy who was so rediculously good at the game he beat my friends and I and his team was a bunch of kids.

      • Zonetrooper@lemmy.world
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        20 hours ago

        I think it was the cost.

        It was this. In fact, it was awkward all around. The dollar cost was high, you were stuck with the arena’s schedule and openings, you had to add in time for travel to the site and waiting to get in, going through the suit up… or you could just log onto Call of HaloField Tournament 3 and get a similar hit but with more animated explosions and stuff.

        I remember towards the end a few companies sold consumer lasertag kits for home use. I think one of them even had a “rocket launcher” with a little radio thing in the “rocket” to register hits? But they were also super expensive, never cross-compatible so good luck making a big team, and if one broke you were SOL because they only came in big packs.

        • HubertManne@piefed.social
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          16 hours ago

          I actually had the consumer ones. both the original and an updated one. Both on clearances (and pretty cheap). Played with my friends but it was not the same as playing together against another group of friends or random people that got grouped together.

    • fmstrat@lemmy.nowsci.com
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      17 hours ago

      There is outdoor laser tag now. I also haven’t tried this, but apparently with a couple of Quest headsets you can play laser tag in VR in a large enough space.

    • SSTF@lemmy.world
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      1 day ago

      Airsoft has grown massively. While it is more of a whole day event, it fills that same niche but better in many ways.

      Most lazertag places I remember seeing were inside or connected to arcades, and those really aren’t a thing for kids these days either so it makes sense the lazertag places aren’t as widespread as they used to be. If you’re specifically going to travel to just do lazertag, you’ll probably just travel to do airsoft or paintball.

      • Zonetrooper@lemmy.world
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        20 hours ago

        I really wish there was a good airsoft group nearby me, but it seems like the only ones who are close by don’t play on a schedule that works for me. It’s really frustrating.

    • Blue_Morpho@lemmy.world
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      1 day ago

      It’s still big for kids. At least one kid per class did a laser tag birthday every year throughout elementary school.

    • /home/pineapplelover@lemm.ee
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      1 day ago

      I played laser tag once and it was so incredibly underwhelming. I thought you’d see the laser in the air and I didn’t see that. I much prefer airsoft. You’d probably have more fun playing airsoft with tracer rounds in the dark

  • salacious_coaster@infosec.pub
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    1 day ago

    DotAge. It’s a rogue-like turn-based strategy game where you try to build a village on cursed land, where you have visions of upcoming doom events and the eventual apocalypse. You have to balance stacking resources for growth and basic survival against efforts that will improve your chances of surviving doom events.

    The board obviously is different every time. The factors you have to weigh and plan for are just complex enough, and just enough of the future is beyond your sight and control. The gameplay mechanics also change just a bit every time, due to a new mix of buildings and resource gathering methods, as well as new random events that can sometimes have a huge effect on your strategy. You’re not just accounting for randomness in your strategy–you have to adjust how you play the game all the time.

    Just when you think the game is getting easy, the next chapter drops, you start doing the math, and realize you have overlooked something that may doom your village, depending on whether the RNG punishes you sufficiently. There’s definitely a big luck factor, as there is in real life. But you can make your own luck if you see far enough into the future and play well.

    It’s a very well-made game that can run on a potato, and I’m a little obsessed with it.

    • SSTF@lemmy.world
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      1 day ago

      I love Battletech, but I understand why it isn’t for everyone. The crunch of of detailing armor hits and internal effects, and keeping track of heat sinks is all the kind of thing that appeals to a specific kind of numbers nerd.

      Yes Alpha Strike exists, but it’s relatively new and I think it exists as this weird thing that by stripping out the details takes away the appeal for the loyal crunchy brained people.

      Further, the miniatures are really neat, but 28mm (or 32mm, whatever is happening with 40k scale creep these days) scale really allows people to paint and customize characters which is appealing to more people than relatively less characterful mech sculpts.

      • Captain Aggravated@sh.itjust.works
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        10 hours ago

        I got into the Battletech universe from the Mechwarrior PC games. Which…long story short, MW2: 31st Century Combat and MW4: Vengeance were really bad at indicating there was a whole franchise behind them. I learned it was a whole big thing from guys I met on MW4’s online multiplayer. Who here remembers MSN Gaming Zone?

        I tried to pick up the BATTLETECH game on Steam not too long ago, on the understanding that it’s a computerized version of the tabletop game’s rules…and bounced right off it. First of all, it has like, a Campaign mode and a Career mode? How are those different? Then both launching the game and starting a career play an intro cinematic longer than the Lord of the Rings franchise. I mean fuck, Tex of the Black Pants Legion doesn’t talk this much about mechs. The story is, to me, the least interesting thing Battletech can do: You’re some nothing fuck mercenary working for some nothing fuck duchess on some nothing fuck periphery planet.

        Three and a half months after the Steam return window passes, I finally get into the game to play the tutorial mission. It’s popping up text on the screen to teach how to control the game, meanwhile there’s a voiceover saying different things trying to tell the story of the Nothing Fuck Roughriders and their quest to avenge Lady Nothing Fuck of Nothing Fuckersville. It hit me with both simultaneously.

        Software I hate does not stay installed on my computer.

    • Endymion_Mallorn@kbin.melroy.org
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      1 day ago

      Half of it is the sunk cost. Half of it is the Clans. Plus, MW2 and forward have had multiplayer Mercs modes with lance-vs-lance combats. Why would most people want to play on tabletop when that exists?

      Admittedly, there is something satisfying about a Jenner with every jet in the world and a single PPC making a jump, cooling down in midair, and landing directly on top of an enemy and doing major structural damage before leaping away.

  • Björn Tantau@swg-empire.de
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    1 day ago

    Simon the Sorcerer

    It always seems to be overshadowed by Monkey Island. Personally I think it’s actually better in many ways.

  • SSTF@lemmy.world
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    1 day ago

    For video games, Full Spectrum Warrior.

    It’s got a unique third person-ish view where the player swaps between different fire teams or special units, and orders them. It looks like a third person shooter but is just a real time ground level tactical game. It’s demanding but fun. It’s the kind of game that Brothers In Arms, old school Ghost Recon, or Doorkickers players would love. I don’t know why nobody really remembers it or why somebody hasn’t made a spiritual successor.

    • DaMonsterKnees@lemmy.world
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      1 day ago

      Like, from 20 years ago? I mean I loved that game too, and playing it in Iraq made it all kinda silly surreal in a fun sort of way. OK, yes, I second this!

  • cheers_queers@lemm.ee
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    1 day ago

    Cattle Country, a completely unique stardew-esque game set in the wild west. It feels way more in depth and polished than Stardew, and you can be attacked by random wildlife and even outlaws lol